How to Use Flight Path on BirdDog KBD

How to Use Flight Path on BirdDog KBD

Flight Path is a trace memory function for the BirdDog KBD controller that allows you to record and repeat complex Pan-Tilt-Zoom (PTZ) camera movements. This is ideal for repeatable cinematic shots, such as audience scans or stage transitions, without requiring a dedicated operator for every move.

Prerequisites

  • BirdDog KBD Firmware: Ensure your KBD is updated to the version supporting Flight Path.

  • Camera Compatibility: Optimized for BirdDog X series cameras, but functional with most NDI PTZ cameras.

  • Interface Mode: You must be in Full Screen (Single Camera) mode on the KBD. Flight Path controls will not trigger while in the Multiview or Telemetry screens.


1. Recording a Flight Path

Each camera added to the KBD can store its own unique set of up to 10 Flight Path IDs (0–9).

  1. Select the Camera: Ensure the desired camera is active in full-screen mode.

  2. Enter Recording Mode: Press and hold the PRESET button for one second.

  3. Assign an ID: When prompted on the screen, enter a number from 0–9. Use the joystick (left/right) to backspace if needed.

  4. Set Repeat Options:

    • Choose Yes or No for "Repeat."

    • If Yes, set an Interval (breathing space) between 7 and 30 seconds.

  5. Start Recording: The PRESET button will flash. The recording begins as soon as you initiate a joystick movement.

  6. Perform the Move: Use the joystick and zoom rocker to perform your cinematic move.

  7. Save: Press ENTER once the move is complete. You will see a "Flight Path Saved Successfully" confirmation.


2. Recalling a Flight Path

Recalling a Flight Path is a separate action from calling a static preset, meaning you can use the same numbers for both.

  1. Select the Camera: Ensure you are controlling the camera associated with the path.

  2. Enter Recall Mode: Press and hold the CALL button for one second.

  3. Enter ID: Input the ID number (0–9) and press ENTER.

  4. Preparation: The camera will automatically move to the starting position of the recording. The CALL button will flash.

  5. Execute: Once the camera is in position, the ENTER button will flash. Press ENTER to start the playback of the recorded motion.


3. Managing the Path During Playback

  • Looping: If "Repeat" was set to Yes, the camera will hold at the end of the path for the designated interval, return to the start, and wait for you to press ENTER again.

  • Emergency Stop: Press ESC at any time during recall to bail out. You must press ENTER to confirm the stop.

  • Manual Override: If you move the joystick during a Flight Path playback, the KBD will prompt: "Do you want to stop the call?" Press ENTER to take manual control.


Important Notes

  • Local Storage: Flight Paths are stored on the KBD itself, not the camera. If you switch to a different KBD unit, your saved paths will not be available.

  • Concurrent Control: Currently, the KBD’s attention is locked to the camera performing the Flight Path. You cannot control a second camera manually while one is executing a Flight Path.

Watch a live demo:
BirdDog Live Session #023

Watch a quick demo: